
Project-05
360APP Background Imagine you are applying for a six month internship with a leading design studio. Applications for this position will be numerous and highly competitive, so the studio have decided to base selection on a design competition. To enter the competition you must design a smartphone app for an appliance or other machine in […]
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Project-04
Weather APP Background The aim of this project is to provide opportunities to engage in an individual design challenge at a level of lo-fidelity prototyping – these include wireframing of information architecture and information design and the use of physical paper-based mock ups to test design ideas. Context The main target users of this project […]
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Project-03
Visual Dialogues creativity and sketching Background Due to its speed and low cost, sketching affords us the luxury of exploring a range of different solutions to any problem we are confronting. In this process, the sketches do far more than just capture ideas. Through the process of their creation, and the conversations that they facilitate, […]
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Project-02
User_group Background Museums want to increase access to their collections and providing richer user experiences via web based interfaces. We have been commissioned as design researchers for a given Museum to provide qualitative data on a wide range of user characteristics and to better understand their motivations, tasks, engagement and domain knowledge. Context For this […]
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SEM-1 BLOG-06
Prototype Testing Today’s blog theme is related to the content of Project 04. After completing the information architecture of the weather app, we conducted a prototype test in the studio. In this link, everyone is very active and willing to test. The overall atmosphere is very good. , So that the prototype test is also […]
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SEM-1 BLOG-05
Empathy Empathy and UX Building Personal Empathy Empathy in UX research Designing and Delivering Empathy
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SEM-1 BLOG-04
Wed Design Feedback This week’s blog content is based on the feedback I received during the portfolio and blog review. First of all, this conference is based on the content of the previous lesson, Emotional Design and Design for Delight talks. Through the content of the course, I learned: What is emotional design? Bringing closer […]
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SEM-1 BLOG-03
Affordance and Perceived Affordance Affordance Regarding availability, we first need to understand what role it plays in our design.A view recognized by designers is that good design is intuitive. There are countless ingenious and intuitively designed things around us, including new and old things. So what is the secret to making the design intuitive? An […]
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SEM-1 BLOG-02
About Bill Verplank’s speaking Dr. Bill Varplant’s method of describing interaction design makes it easy for people to understand. From this video, his way of sketching on-site made me understand how he defined interaction design from broad and narrow concepts, and made it clear to me. Below are some of my sketch notes. Sketch by […]
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SEM-1 BLOG-01
Reflection and comment By watching Tracy Ma’s insights on the creative process, and At Avatar Robot Cafe, people with disabilities remotely controlled robot avatars to wait on tables. I have a deeper understanding of some of the ideas about design, which are reflected in the Avatar Robot Café project In order to design a human-oriented […]
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